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[XBOX] Any 1, 2, 3 and 4 Star Legendary Mod (Overeater's Lucid Ranger's Limit-Breaking Thru-Hikers..

3-Xbox One
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NEW LEGENDARY 1ST STAR MODS

⭐️ Adrenal: [Weapon] +10% damage per kill while on a Kill Streak. [Armor] +10 Damage and Energy Resistance per kill while on a Kill Streak (Max 10).

⭐️ Feral's: [Weapon] [Ghoul]: Target kills makes you go feral faster.

⭐️ Lucid: [Ghoul] [Armor] Increases Damage Reduction up to 6% as you Fill Your Feral Meter. [Weapon] Damage Increases up to 40% as you Fill Your Feral Meter.

⭐️ Sniper's: [Ranged Weapons] 100% Damage to distant Targets

NEW LEGENDARY 2ND STAR MODS

⭐️⭐️ Elementalist: [Armor] [Power Armor] Increase All Resistances by 5

⭐️⭐️ Fierce: [Armor] Fortify Limb Resistance based on Kill Streak count.

⭐️⭐️ Pain Killer: [Armor] [Power Armor] Gain Health over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.

⭐️⭐️ Pick Pocketer's: [Melee Weapons] Target Kills have 50% chance to grant a low amount of caps.

⭐️⭐️ Rushing: [Armor] [Power Armor] Gain Action Points over time while on a Kill Streak. Effect becomes stronger the higher the Kill Streak.

NEW LEGENDARY 3RD STAR MODS

⭐️⭐️⭐️ Active: [Armor] [Power Armor] Max AP increased by +20

⭐️⭐️⭐️ Barbarian: [Melee Weapons] +1 STR per kill while on a Kill Streak (Max 10).

⭐️⭐️⭐️ Glowing: [Weapon] [Ghoul]: Target Kills Increase Glow by a small amount. [Human] Target Kills Increase Rads by a small amount., (20 RADs)

⭐️⭐️⭐️ Healthy: [Armor] [Power Armor] Max HP Increased by +20

⭐️⭐️⭐️ Reflex: [Armor] [Power Armor] 2% Evade


NEW LEGENDARY 4TH STAR MODS

⭐️⭐️⭐️⭐️ Charged: Light Attacks Build Up Charge That Is Released With A Heavy Attack (Max Charges 3)

⭐️⭐️⭐️⭐️ Thrill-Seeker's: Reload Speed & Melee Attack Speed increases based on Killstreak Count

Old Mods:

⭐️Anti-Armor
⭐️Aristocrat's
⭐️Assassin's
⭐️Auto Stim
⭐️Berserker's
⭐️Bloodied
⭐️Bolstering
⭐️Chameleon
⭐️Cloaking
⭐️Executioner's
⭐️Exterminator's
⭐️Furious
⭐️Ghoul Slayer's
⭐️Gourmand's
⭐️Hunter's
⭐️Instigating
⭐️Juggernaut's
⭐️Junkie's
⭐️Life Saving
⭐️Medic's
⭐️Mutant Slayer's
⭐️Mutant's
⭐️Nocturnal
⭐️Overeater's
⭐️Quad
⭐️Regenerating
⭐️Stalker's
⭐️Suppressor's
⭐️Troubleshooter's
⭐️Two Shot
⭐️Unyielding
⭐️Vampire's
⭐️Vanguard's
⭐️Heavyweight
⭐️Zealot's

⭐️⭐️Agility (+2 Agility)
⭐️⭐️Antiseptic (+25% Reduced Disease Chance From Environmental Hazards)
⭐️⭐️Basher's (+50% Bash Damage)
⭐️⭐️Charisma (+2 Charisma)
⭐️⭐️Crippling (+50% Limb Damage)
⭐️⭐️Endurance (+2 Endurance)
⭐️⭐️Explosive (Projectiles explode for +20% weapon damage)
⭐️⭐️Fireproof (+25 Fire Resistance)
⭐️⭐️Glutton (Hunger and Thirst Grow 10% Slower)
⭐️⭐️Hardy (Receive 7% Less Explosion Damage)
⭐️⭐️HazMat (+25 Radiation Resistance)
⭐️⭐️Heavy Hitter's (+40% Power Attack Damage)
⭐️⭐️Hitman's (+25% Damage While Aiming)
⭐️⭐️Inertial (Replenish 15 Action Points with Each Kill)
⭐️⭐️Intelligence (+2 Intelligence)
⭐️⭐️Last Shot (The last round in a magazine has a 25% chance to Deal +100% Damage)
⭐️⭐️Luck (+2 Luck)
⭐️⭐️Perception (+2 Perception)
⭐️⭐️Poisoner's (+25 Poison Resistance)
⭐️⭐️Powered (+5% Action Point Regen)
⭐️⭐️Rapid ([Ranged] +25% Weapon Speed / [Melee] +40% Weapon Speed)
⭐️⭐️Riposting (+50% Melee Damage Reflection While Blocking)
⭐️⭐️Steady (+25% Melee Damage While Not Moving)
⭐️⭐️Strength (+2 Strength)
⭐️⭐️VATS Enhanced (+50% Chance to Hit a Target in VATS)
⭐️⭐️Vital (+50% Critical Damage)
⭐️⭐️Warming (+25 Cryo Resistance)

⭐️⭐️⭐️Acrobat's (-50% Fall Damage)
⭐️⭐️⭐️Adamantium (Receive 15% less Limb Damage)
⭐️⭐️⭐️Agility (+3 Agility)
⭐️⭐️⭐️Arms Keeper's (Weapon Weights Reduced by 20%)
⭐️⭐️⭐️Belted (Ammo Weight Reduced by 20%)
⭐️⭐️⭐️Burning (5% chance to deal 12 Fire damage per second for 3 to Melee Attackers)
⭐️⭐️⭐️Cavalier's
⭐️⭐️⭐️Defender's ([Armor] -15% Damage Taken While Blocking / [Melee] -40% Damage Taken While Power Attacking)
⭐️⭐️⭐️Dissipating % Radiation Damage Recovery)
⭐️⭐️⭐️Diver's (Breathe Underwater)
⭐️⭐️⭐️Doctor's (+5% Effectiveness of Stimpaks, RadAway, and Rad-X)
⭐️⭐️⭐️Durability (Breaks 50% slower)
⭐️⭐️⭐️Electrified (5% chance to deal 12 Energy damage per second for 3 to Melee Attackers)
⭐️⭐️⭐️Endurance (+3 Endurance)
⭐️⭐️⭐️Frozen (5% chance to deal 12 Cryo damage per second for 4 to Melee Attackers)
⭐️⭐️⭐️Ghost's (10% Chance to cause the Player to be Invisible for 2 seconds when Hitting a Target)
⭐️⭐️⭐️Lightweight (-90% weight)
⭐️⭐️⭐️Luck (+3 Luck)
⭐️⭐️⭐️Lucky (+15 Bonus VATS Critical Charge)
⭐️⭐️⭐️Nimble (+100% Faster Movement Speed While Aiming)
⭐️⭐️⭐️Pack Rat's (Junk Item Weights Reduced by 20%)
⭐️⭐️⭐️Perception (+3 Perception)
⭐️⭐️⭐️Resilient (+250 Damage Resistance While Reloading)
⭐️⭐️⭐️Safecracker's (Increases Size of Sweet-Spot While Picking Locks by 2)
⭐️⭐️⭐️Secret Agent's (+25% Less Noise While Sneaking +25% Reduce Detection Chance)
⭐️⭐️⭐️Sentinel's (75% Chance to Reduce Damage by 15% While Not Moving)
⭐️⭐️⭐️Steadfast (+50 Damage Resistance While Aiming)
⭐️⭐️⭐️Strength (+3 Strength)
⭐️⭐️⭐️Swift (+15% Reload Speed)
⭐️⭐️⭐️Thru Hiker's (Food, Drink, and Chem Weights Reduced by 20%)
⭐️⭐️⭐️Toxic (5% chance to deal 12 Poison damage per second for 7 to Melee Attackers.)
⭐️⭐️⭐️VATS Optimized (-25% Action Point Cost)

⭐️⭐️⭐️⭐️ Aegis (Fortifies Physical & Energy Resists by +50 and Poison, Cryo & Fire Resists by +20 for Wearer & Teammates Within a 50ft Radius)
⭐️⭐️⭐️⭐️ Battle-Loader's (15% Chance to Instantly Reload When Bashing Enemies)
⭐️⭐️⭐️⭐️ Bruiser's (Melee Weapons Deal +5% Bonus Damage)
⭐️⭐️⭐️⭐️ Bully's (+3 Agility When attacking outside of VATS, deal +50% bonus weak-point damage)
⭐️⭐️⭐️⭐️ Choo-Choo's (10% chance for 500 damage & "Bloody Mess" when sprinting into targets(up to 50% chance on full stack))
⭐️⭐️⭐️⭐️ Combo-Breaker's (When Dealing Damage, 50% Chance to Not Use Action Points(10% Chance for Auto-Melee Weapons)
⭐️⭐️⭐️⭐️ Conductor's (Critical hits restore 5% of health & action points for the player & teammates within a 50ft radius)
⭐️⭐️⭐️⭐️ Electrician's (When reloading, emit a shock wave that stuns nearby targets for 3s)
⭐️⭐️⭐️⭐️ Encircler's (+10% damage for each combat target around you (up to 50%))
⭐️⭐️⭐️⭐️ Fencer's (+12.5% Melee Damage. Additional +12.5% for Each Nearby Teammate (up to +50% on Full Team)
⭐️⭐️⭐️⭐️ Fracturer's (When crippling limbs, they explode and deal up to 50 explosion damage to nearby targets)
⭐️⭐️⭐️⭐️ Icemen's (Applies Cryo on Hit That Slow Targets When Dealing Damage in VATS)
⭐️⭐️⭐️⭐️ Limit-Breaking (Each Worn Armor Piece Reduces the Cost of Critical Hits by -10%)
⭐️⭐️⭐️⭐️ Miasma's (When Hit, a Poisonous Cloud Harms Nearby Targets for 10s)
⭐️⭐️⭐️⭐️ Pin-Pointer's (+50% damage when targeting enemy appendages (i.e. Arms, Legs))
⭐️⭐️⭐️⭐️ Polished (The greater the equipped item condition(+100%), the greater the weapon damage(up to +60%))
⭐️⭐️⭐️⭐️ Pounder's (+1% Auto & +10% Non-Auto Damage Buff After Each Consecutive Melee Hit on the Same Combat Target (up to +100%))
⭐️⭐️⭐️⭐️ Propelling (Movement & sprint speed increased by +5%(up to 25% on full stack))
⭐️⭐️⭐️⭐️ Pyromaniac's (When combat target is burning, deal +50% bonus damage)
⭐️⭐️⭐️⭐️ Radioactive-Powered (Gain +2 Action point regen at the cost of RADS(up to +10 action point regen on full stack))
⭐️⭐️⭐️⭐️ Ranger's (Ranged Weapons Deal +5% Bonus Damage)
⭐️⭐️⭐️⭐️ Reflective (Return 10% of damage received from an enemy target back towards them(up to 50% on full stack))
⭐️⭐️⭐️⭐️ Rejuvenator's (Gradually restores wearer's and teammates' health & action points within a 50ft radius)
⭐️⭐️⭐️⭐️ Runner's (Sprinting Action Point Cost Reduced by -20%)
⭐️⭐️⭐️⭐️ Sawbones (Health Regenerates Slowly (+1 Health per second))
⭐️⭐️⭐️⭐️ Scanner's (Action point cost of VATS attack reduces by -5%(up to -25% on full stack))
⭐️⭐️⭐️⭐️ Stabilizer's (Improves Weapon Recoil & Stability by +50%)
⭐️⭐️⭐️⭐️ Stalwart's (Power armor breaks 5% slower for owner & all teammates within a 50ft radius(up to 25% slower on full stack))
⭐️⭐️⭐️⭐️ Tanky's (+200 Damage Resist for 10s When Standing Still (20s Cooldown))
⭐️⭐️⭐️⭐️ Viper's (When a combat target is poisoned, deal +50% bonus damage)

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