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Lacerate of Butchering Champion

Lacerate of Butchering Champion

An insanely powerful Setup for the Champion Ascendency using Lacerate of Butchering that combines several synergistic mechanics.

Lacerate of Butchering
Champion Build

Updated for Patch 3.28

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Guide notes
April 08, 2026
-Build created
Build overview
Tags: [MELEE] [PHYSICAL] [LIFE] 

Budget: 

Defenses: 

Boss DPS:

AoE:

 

The Lacerate of Butchering is one of the hardest-hitting Melee Skills in the game. It performs two slashes that can both deal Damage to the same target. However, it has a massive downside - it uses only 40% of your regular Attack Speed, making it quite unattractive for both DPS and overall gameplay feeling. The solution is General's Cry. It is a Warcry that summons up to 6 Mirage Warriors that use this Skill for you, but only once. By doing so, you will be limited by Cooldown instead of Attack Speed.

With that in mind, there is only one Weapon worth using for such a setup - the Foulborn Uul-Netol's Kiss, which grants 500% increased Warcry Cooldown Recovery Rate. It brings down the Cooldown of the General's Cry to 0.5 seconds. You can lower it even more with the Volatile Vaal Orb and Tattoos, but at a certain point, you will be limited by the Attack Speed again. Lowering the Cooldown is still beneficial to trigger other effects. Obviously, the Warcry will be triggered automatically with the Autoexertion Gem. To create Mirages, you will also need Corpses, which can be sourced from fallen Enemies or the Desecrate Skill. It does not consume them, so you only need to create them once. 

Very fast Warcries also have other advantages. Thanks to the Masteries, you will passively generate Rage, Fortify, and most importantly, the Valour, which is used to power up Banners. In this Setup, the Banners cap your Suppression and Block Chance, provide over 150% Movement Speed, and double your Physical Damage. The Banners grant those insane bonuses while placed down, and for 4 seconds after leaving that area, but they can not be automated. In most situations, you will only use the Defiance Banner for the Speed bonus. 

The new Screams of the Desiccated Belt provides a permanent Shrine Effect if you don't use any Utility Flasks. In our case, you will use a Diamond Shrine to ensure your Hits are always Critical. It saves a massive amount of investments and allows the use of items such as Marylene's Fallacy to gain tons of Critical Strike Multiplier. The loss of Quicksilver Flask is not very noticeable, as you will have tons of Movement Speed from your Banner anyway. 

You will naturally invest a lot into Aura Effect. By doing so, your Determination Aura will greatly improve your Armour Rating, easily reaching over 50 000 Armour. To take advantage of that, we recommend using a combination of The Fourth Vow Armour and Divine Flesh Keystone. That way, half of the Elemental Damage will be taken as Chaos, and your Armour will reduce the incoming Chaos Damage. This way your Armour will be useful against all types of Damage from Hits.  

You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List

 

1. Gameplay

Hold Cyclone to create Corpses and freely pass through Enemies while your Mirage Warriors deal Damage. Use Defiance Banner every 4 seconds to reapply the Speed and Suppression Bonus. For toughter Enemies, place down Dread and War Banners too once you accumulate maximum Valour, and change your Stance to Blood. To supplement your Movement, use Frostblink. 


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2. Build's PROS & CONS

PROS
  • Insane amount of Damage
  • Massive AoE coverage
  • Very high defense
  • Great Movement Speed
CONS
  • Requires placing Banners manually every 4 seconds

 

3. Leveling tips

This Setup requires Endgame Weapon to work. Use our Melee Duelist Leveling Guide to smoothly progress through the Campaign. 


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

113 Points Final Skill Tree (doesn't include Cluster Jewels)
119 Points Path of Building (PoB) link

Ascendancy points:

Preferably in that order:

  1. Inspirational
  2. Worthy Causes
  3. Worthy Foe
  4. The Unseen Hand (Nameless Bloodline)

Pantheon:

Major God: Soul of Arakaali: 10% reduced Damage taken from Damage Over Time, +40% Chaos Resistance against Damage Over Time

Minor God: Soul of Ralakesh: 25% reduced Physical Damage over Time taken while moving, Moving while Bleeding doesn't cause you to take extra Damage

 

5. Final Gems links

[DPS] Lacerate of Butchering setup
Lacerate of Butchering Lacerate of Butchering - very slow but very hard-hitting Attack that deals Damage in a very long line twice.  
General's Cry General's Cry - a Warcry that awakens up to 6 Mirage Warriors that perform a linked Attack once. 
Autoexertion Autoexertion - triggers linked Warcry automatically, but reserves a portion of your Mana.
Melee Physical Damage Melee Physical Damage Support
Brutality Brutality Support
Pulverise Pulverise Support
Maim Maim/Fortify/Overexertion/Cruelty Support - Imbue option
[Utility] Cyclone setup
Cyclone  Cyclone - allows you to pass through monsters, triggers useful Spells, and Leeches Life.  
Desecrate  Desecrate - your Mirage Warriors require Corpses to spawn. 
Cast while Channeling Cast while Channeling Support
Infused Channeling Infused Channeling Support
Maim Maim Support
Lifetap Lifetap Support
[Utility] Banner setup
Defiance Banner Defiance Banner - your main Banner, it grants tons of Movement Speed and Suppression Chance. You should upkeep this buff permanently. 
War Banner War Banner - greatly increases your Physical Damage. It is only useful against the hardest Bosses.
Dread Banner Dread Banner - grants Block Chance and Life Recovery on Block. You can have two Banner Effects lingering permanently up if played optimally while moving, or all 3 if standing in one place. 
Lifetap Lifetap Support
[Utility] Aura setup
Determination  Determination - grants plenty of Armour and greatly improves it further. 
Pride  Pride - massively increases the Physical Damage taken by nearby Enemies.
Flesh and Stone Flesh and Stone - improves your DPS or lowers the Damage taken by you from nearby Enemies.
Blood and Sand Blood and Sand - improves your Damage or AoE. You can fit in this Aura only if you get a special Corrupted Implicit on your Helmet. 
Enlighten Enlighten Support
[UTILITY] Molten Shell setup
Molten Shell Molten Shell - grants a bit of Armour and forms a protective barrier that absorbs incoming Damage. 
Automation  Automation - triggers linked Spells whenever it is ready. You can also use Cast when Damage Taken Support instead. 
[UTILITY] Mobility setup
Frostblink Frostblink - an instant teleport which you can use without interrupting Cyclone. It has a short Cooldown. 
Lifetap Lifetap Support
[UTILITY] Berserk setup
Berserk  Berserk - improves the effect of Rage on you, but drains it at an accelerating rate. Use it to burst down Bosses. 

 


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5. Gear Setup

The only mandatory Item is the Foulborn Uul-netol Kiss, which allows you to use General's Cry so often. Other Uniques are very beneficial, but not crucial for the core Setup. The Screams of the Desiccated Belt with the permanent Diamond Shrine makes scaling Critical Strikes very easy, but it can be done with just a regular Belt as well. On your Rare Items, you will primarily seek maximum Life and Resistances. If played optimally, you could skip Elemental Resistance on your Gear as each active Banner provides over 100% to all Elemental Resistance, but it is not recommended. 

Stat priorities on items:

  1. Maximum Life
  2. Elemental and Chaos Resistances 
  3. Armour 
  4. Critical Strike Multiplier
  5. Life Regeneration Rate
  6. Mana Cost of Skills
Uul-Netol's Kiss(Weapon) Foulborn Uul-Netol's Kiss - a Foulborn version greatly lowers the Cooldown of your Warcries. You can Corrupt it to make it even faster. You can also replace the Vulnerability on Hit with another Foulborn modifier and use a level 20 Curse for greater effect. 
(230-270)% increased Physical Damage
15% reduced Attack Speed
Curse Enemies with Vulnerability on Hit
Exerted Attacks deal 200% increased Damage
Exerted Attacks Knock Enemies Back on Hit
Foulborn modifiers
500% increased Warcry Cooldown Recovery Rate
Warcries Exert 1 additional Attack
The Fourth Vow(Body Armour) The Fourth Vow - with this Armour, you will reduce the incoming Chaos Damage with your Armour Rating. Pair it with the Glorious Vanity Jewel to apply it to Elemental Damage as well. 
Physical Damage taken bypasses Energy Shield
(150-250)% increased Armour and Energy Shield
+(17-29)% to Chaos Resistance
Regenerate 3% of Life per second
Armour also applies to Chaos Damage taken from Hits
Abyssus (Helmet) Abyssus - grants tons of Damage, but also makes you more vulnerable against Physical Damage. Try to Corrupt it to reduce the Reservation Cost of socketed Gems. 
+(20-25) to all Attributes
Adds 40 to 60 Physical Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
Rare Boots(Boots) Rare Boots - other than the usual defensive modifiers, you should get plenty of Movement Speed and Ailment Avoidance here. 
Min. requirements:
+100 to Maximum Life
30% increased Movement Speed
70% Total Fire and Chaos Resistances
500 Armour Rating
Optional affixes:
#% increased Action Speed
% chance to Avoid Elemental Ailments
% increased Life Regeneration rate
Rare Gloves(Gloves) Rare Gloves - your Gloves are extremely basic; you only need a lot of maximum Life, Armour, and Resistance. The Life Regeneration Rate is also useful to have. 
Min. requirements:
+100 to Maximum Life
70% Total Fire and Chaos Resistances
800 Armour Rating
Optional affixes:
% increased Life Regeneration rate
#% chance to Intimidate Enemies for 4 seconds on Hit
#% chance to Impale Enemies on Hit with Attacks
The Magnate(Belt) The Magnate - a budget option, this Belt offers a high amount of Damage and Flask sustain. You can reach 400 Strength easily if you don't use Tattoos. 
+(40-50) to Strength
+(20-25)% to all Elemental Resistances
50% increased Flask Charges gained
10% chance to deal Double Damage while you have at least 200 Strength
5% chance to deal Triple Damage while you have at least 400 Strength
Screams of the Desiccated(Belt) Screams of the Desiccated - by picking the Diamond Shrine here, you will gain tons of Damage through Critical Strikes, but you can't use Utility Flasks. 
+(25-40) to maximum Life
+(23-32) to Intelligence
+(23-37)% to Chaos Resistance
You have Diamond Shrine Buff while affected by no Flasks
Marylene's Fallacy(Amulet) Marylene's Fallacy - this Amulet grants an insane amount of Critical Strike Multiplier and Culling Strike Effect. Thanks to the Diamond Shrine, the downside does not matter. 
+(20-30) to Intelligence
+(80-120) to Accuracy Rating
+(210-240)% to Global Critical Strike Multiplier
+(80-100) to Evasion Rating
(10-15)% increased Light Radius
40% less Critical Strike Chance
Critical Strikes have Culling Strike
Aul's Uprising(Amulet) Aul's Uprising - if you can't get the Diamond Shrine Belt, use this Amulet to gain a free Pride or Determination Aura. 
+(10-16) to all Attributes+(20-30) to Strength
(15-20)% increased Armour
+(50-70) to maximum Life
Nearby Enemies have 10% reduced Stun and Block Recovery
<Random Strength aura> has no Reservation
Woespike(Ring) Woespike - simply grants a lot of Damage for any Build that uses Impale. It also grants a lot of Dexterity, which is useful for Attribute Requirements. 
Adds (3-4) to (10-14) Physical Damage to Attacks
+(25-40) to Strength and Dexterity
Adds (8-12) to (18-24) Physical Damage to Attacks
(10-20)% chance to Impale Enemies on Hit with Attacks
(50-40)% less Impale Duration
(20-30)% chance on Melee Hit for the Strongest Impale on target to last for 1 additional Hit
Rare Ring(Ring) Rare Ring - here look for maximum Life and Resistance. You will also need Mana Cost Reduction. You can include Critical Strike Multiplier from Essence, but it is hardly necessary and makes it much more expensive. 
Min. requirements:
+80 to Maximum Life
70% Total Elemental and Chaos Resistances
Non-Channelling Skills have -(7-6) to Total Mana Cost
Optional affixes:
% of Damage taken Recouped as Life
% to Global Critical Strike Multiplier
Large Cluster Jewel(Jewel) Large Cluster Jewel - the Devastator Notable grants a source of Explosion, which is very useful for better Clear Speed. The Run Through is the best Notable for Damage. The third Notable should be skipped to save Points. You can also use Physical Cluster to get additional Resistances and Armour. 
Recommended Notables:
1 Added Passive Skill is Devastator
1 Added Passive Skill is Run Through
1 Added Passive Skill is Smite the Weak
1 Added Passive Skill is Battle-Hardened
1 Added Passive Skill is Force Multiplier
1 Added Passive Skill is Master the Fundamentals
Medium Cluster Jewel(Jewel) Medium Cluster Jewel - the Attack performed by Mirage Warriors counts as Exerted, so the Rattling Below Notable grants a lot of Damage. You should also get the Lead by Example to gain Onslaught Buff and Warning Call to improve Armour. 
Recommended Notables:
1 Added Passive Skill is Rattling Below
1 Added Passive Skill is Lead by Example
1 Added Passive Skill is Warning Call
Watcher's Eye(Jewel) Watcher's Eye - the modifiers for Determination and Pride can be very powerful, especially if you can mix them together.  
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Recommended Aura modifiers:
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
+(600-1000) to Armour while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
Glorious Vanity(Jewel) Glorious Vanity - the Divine Flesh Keystone grants extra maximum Chaos Resistance and converts 50% of incoming Elemental Damage to be taken as Chaos, which will be lowered by your Armour thanks to the Forth Vow
Bathed in the blood of (100-8000) sacrificed in the name of Xibaqua
Passives in radius are Conquered by the Vaal
Historic
The Light of Meaning(Jewel) The Light of Meaning - you can use this Jewel to easily cap your Chaos Resistance. With better gear, you should get plenty of extra Physical Damage instead. 
Passive Skills in Radius also grant +4% to Chaos Resistance
Passive Skills in Radius also grant 6% increased Physical Damage
Unnatural Instinct(Jewel) Unnatural Instinct - greatly magnifies the bonuses granted by the Light of Meaning Jewel, and picks up plenty of Damage and AoE along the way. 
Allocated Small Passive Skills in Radius grant nothing
Grants all bonuses of Unallocated Small Passive Skills in Radius
Ancestral Vision(Jewel) Ancestral Vision - a fully charged up Defiance Banner grants over 200% Spell Suppression Chance, which can be turned into Elemental Ailment Immunity with this Jewel. At a lower budget, you might lack some Aura Effect boosts, so the remaining Avoidance should be acquired via Boots. 
+(5-10) to Dexterity
Modifiers to Chance to Suppress Spell Damage also apply to Chance to Avoid Elemental Ailments at 50% of their Value
Thread of Hope(Jewel) Thread of Hope - this Jewel allows you to spend your Passive Points more efficiently by picking up only the most important Notables in its radius. 
Only affects Passives in Massive Ring
Passive Skills in Radius can be Allocated without being connected to your tree
Passage
-(20-10)% to all Elemental Resistances
Forbidden FleshForbidden Flesh(Jewel) Forbidden Flesh&Flame - this set of Jewels allows you to borrow a notable from other Ascendencies; you should use Bane of Legends for extra damage or Brutal Fervour for survivability. Keep in mind that the very expensive Fatal Fervour Notable does not work with the Mirage Warriors.
Allocates <random Ascendancy Notable> if you have the matching modifier on Forbidden Flame/Flesh

The Screams of the Desiccated works only if you are not under the effect of any Flask, so you can only use Life Flask with the instant Recovery modifier. 

  1. Seething Divine Life Flask with Bleeding Removal
  2. Seething Divine Life Flask with Curse Removal
  3. Seething Divine Life Flask with Maim Removal
Life FlaskLife FlaskLife FlaskLife FlaskLife Flask


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